Tuesday, December 16, 2008

System Shock 2: Level and AI design


Design tasks include level design for 1/3 of the game (including Recreation, MedSci, and The Many), level construction and lighting, User Interface consultation, AI ecology construction, object placement, AI design/creation, AI scripting, in-game scripting, quest scripting.
System Shock 2 received numerous industry awards, including Game of the Year , RPG of the Year, Scariest Game of all Time, and Top 5 Games of all Time among others.