Tuesday, December 16, 2008

Saw: Creative Director


Work includes: Business development, coordinating programming, art and design teams on numerous videogame projects on multiple platforms, managing team of 9 designers, designing game systems, UI, AI design, level and mission layouts and moment to moment gameplay repsonsibilities, script writing, working closely with art and programming teams on asset creation, asset management, and game system implementation. Additional responsibilities include press tours, interviews, and publisher relations. (Screenshots are a result of team collaboration)

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